By design, Photoshop is a comprehensive image editing program that allows you to do everything. Yes, yes, that’s all, without any restrictions – you just need to find the right tools in the standard set or from third-party developers. The limitations are only in the limitations of the image itself: you cannot make a three-dimensional image from a flat image (although you can simulate it), from an 8-bit image to 16-bit (gaps will simply be written with empty data), from a black and white color image (you will have to color it manually), although even they are conditional.

Photoshop has a bunch of tools for working with images, and for beginners, because of its bulkiness, it is incomprehensible in places – which is true, because the program is written for professionals. For all its popularity (including the introduction of the phrase “right now we are aftashoping you right now” into the languages ​​of the world), the program, although it defeated competitors, did not do this at all due to its simplicity.

However, Photoshop can be simplified – a lot of plugins that automate various stages of working with an image, allowing you to achieve a certain result faster than using the program itself, as well as actions that make it possible to robotize a number of algorithms for standard tools, allow beginners, without knowing the basics of working with channels , layers and curves, to achieve amazing results from the very first days of using the program (the phrase turned out like in an advertisement that even affects our subconscious). Actions, originally made for professionals, help everyone – just beginners may not understand anything about their work. It is necessary to enhance the color, work on the contrast, show green (red), reduce digital noise – just push play, why else bother with unnecessary technical thoughts when there is a set of actions for all occasions ?!

Sooner or later, however, the thought comes about the need to know the basics of working with an image, because, whatever the automation, it will not replace good human hands. The fact is that often actions that in themselves imply a certain set of settings and for which you have to pay sane money bring completely insane results on your correctly exposed frames – blaming the developer here is the last thing, because in nature even waves do not repeat, do not not to mention the difference in millions of pixels of images, so there simply cannot be standard solutions. In the end, everything has to be brought to mind with your own hands.